James Feister

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Recent Posts

  • Game Development Reference

    2021-09-09

  • Unreal Development Reference

    2021-09-09

  • Elastic-composer

    2020-06-19

  • Magoo, Web Bot Operator

    2020-06-09

  • Running Knowledge

    2019-11-03

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Bouncy Cubes

iframe { border: 0; height: 80%; width: 100%; top: 0; left: 0; position: absolute; overflow: hidden; display: none; margin: auto; }

  2015-11-26   project   webgl development web graphics programming javascript  Comments Word Count: 21words Read Count: 1minutes

Cube and Sphere Animation

iframe { border: 0; height: 80%; width: 100%; top: 0; left: 0; position: absolute; overflow: hidden; display: none; margin: auto; }

  2015-11-25   project   webgl web development graphics programming javascript  Comments Word Count: 21words Read Count: 1minutes

Simple WebGL scene

iframe { border: 0; height: 80%; width: 100%; top: 0; left: 0; position: absolute; overflow: hidden; display: none; margin: auto; }

  2015-11-23   project   webgl web development graphics programming javascript  Comments Word Count: 21words Read Count: 1minutes

Broception

Broception is a 3d visualization tool for what state your network is in. Using the ZEEK ) Network Security Monitor and my Soapybrain visualization framework it will bring a visual representation of your networks current state as seen by Zeek.

  2015-02-02   project   security zeek bro c++ soapybrain github linux programming  Comments Word Count: 44words Read Count: 1minutes

Soapybrain Framework

Soapybrain is a graphics engine that grew from my desire to visualize the Mathographics book by Robert Dixon and OpenGL tutorials. It is slowly evolving as I move forward with learning 3d graphics.

  2015-02-02   project   soapybrain development c++ github graphics engine linux programming  Comments Word Count: 101words Read Count: 1minutes

Wayland Reference Material

The following items have been of use while learning Wayland and QtWayland for motorcar development.

  2015-02-01   reference   motorcar vr qwayland wayland linux  Comments Word Count: 72words Read Count: 1minutes

Updating Motorcar

I have finally had time again to work on Motorcar . For now I put the Oculus SDK update on hold until they get a more stable version out. So my efforts have been working updating motorcar to use QtWayland stable. After this initial go here are some issues I am having.

  2015-01-25   project   c++ vr github programming motorcar qwayland wayland linux development  Comments Word Count: 538words Read Count: 3minutes

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